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Combinationlist

Every recipe the item combiner accepts on this server, with the exact quantities and the published odds. Item art is the client's own, so you can match the list against your inventory without reading a word.

Talic referenceWhere the materials drop

  1. A finished Type C weapon shown in the item combiner result windowOpen full size

    Type C weapon

    Weapon combiner

    72%

    Success

    The standard route to a Type C. Takes an Intense weapon you have already pushed to +5 and rebuilds it around a C grade Excelsiar.

    Requires

    MakesType C weapon

    At +0, dropping 6 points per upgrade level.

  2. A finished Type C armour set shown in the item combiner result windowOpen full size

    Type C armour

    Armour combiner

    68%

    Success

    Same idea one slot over. The Purple Excelsiar is the gate: it only comes off Settlement and Ether Lake named spawns.

    Requires

    MakesType C armour

    At +0, dropping 6 points per upgrade level.

  3. A finished Type A weapon shown in the item combiner result windowOpen full size

    Type A weapon

    Weapon combiner

    90%

    Success

    The first weapon worth building. Cheap enough to fail on, and the ability slot it opens is what every later recipe inherits.

    Requires

    • Normal weapon×1
    • Talic, any element×5
    • Purple A×10
    • Ability Combiner×1

    MakesType A weapon

  4. The ability extraction result window returning a talicOpen full size

    Ability extraction

    Utility

    Can't fail

    Success

    Pulls the ability off a weapon you are done with and hands it back as a talic. The source weapon is consumed, so extract before you upgrade, never after.

    Requires

    • Type A weapon×1
    • Extractor×1
    • Restoration Talic×1

    MakesRecovered ability talic

    Nothing is consumed on a bad roll.

  5. Type A, B and C Excelsiar recipes side by side in the item combinerOpen full size

    Excelsiar refining

    Refining

    Turns loose pieces into a graded Excelsiar. A gold catalyst locks grade A, a silver one rolls between B and C, and the pieces come out of any level 50 map.

    Requires

    MakesExcelsiar, grade A

    Grade A with a gold catalyst, otherwise B or C.

  6. A level 50 Leons weapon shown in its item frameOpen full size

    Leons weapon

    Blueprint

    Can't fail

    Success

    Four parts and a blueprint, all four parts off Elan Plateau named spawns. Nothing about this one is buyable, which is the point.

    Requires

    MakesLeons weapon, level 50

    Nothing is consumed on a bad roll.

  7. An unsealed PvP weapon shown in its item frameOpen full size

    PvP weapon unseal

    Utility

    Can't fail

    Success

    Chip War rewards arrive sealed and unusable. One coupon opens one weapon, and the unsealed result is bound to the character that opened it.

    Requires

    • Sealed PvP weapon×1
    • Unsealer Coupon×1

    MakesUnsealed PvP weapon

    Nothing is consumed on a bad roll.

  8. A finished glider booster shown in the item combiner result windowOpen full size

    Glider booster

    Refining

    85%

    Success

    Movement, not damage. Worth building early because the mine run is long and the race that arrives first picks the ramp.

    Requires

    • Glider part×1
    • Chaos Talic×5
    • Energy Core×2

    MakesGlider booster

Talic reference

What comes out of the refiner, sorted by tier. Element decides which socket a talic is worth putting in; tier decides how much of it you get out of an hour underground.

Tier 1

  • BaytalrousFire
  • CotalrioWater
  • CrotalianEarth

Tier 2

  • DutalrousWind
  • FetaliumFire
  • FirstaliumLight

Tier 3

  • HaitaliumDark
  • IrritalrioWater
  • LotalrioEarth
  • LutaliumLight

Tier 4

  • MetalrioWind
  • MotalianFire
  • NewtalianDark
  • NiotalrousWater

Tier 5

  • OstaliumLight
  • ProtalrousEarth
  • SetalianWind
  • TeitalrousDark
  • TutalianFire
  • UtalrioWater